In fact the whole drama that is currently going on with PlayStation and XBox fans is about games being released into PC, given the stagnating growth of user base in their consoles.
Meanwhile Switch doesn't even care PC exists, other than for the devkit.
People mostly don't write custom game engines any more, so they don't care about platform specifics. And game studios care about sales, so it doesn't make any sense to not distribute on multiple platforms!
The reason why Xbox and PlayStation have games that only exist on their console is because they secure that contractually, and they pay a ton of money for that.
And Nintendo releases Mario and Zelda only on the Switch for that exact reason.
I ended up doing Mac 68k and C after Poly in the early 90s.
There is a weird tendency for distinctly technical words to leak out and become common outside their original, very specific context. With the meaning warped, of course. Not a technical term, but I guess the most on-topic example here would be ‘hacker’. I guess ‘coding’ works too.
‘Influencer’ would be another. It originally was a term used to describe others, in much the same way as, say, ‘celebrity’ would be; now it’s common to see individuals proudly describing themselves as ‘influencers’. There’s something slightly disturbingly self-analytic about it. Like speaking in the third person.
Anyway… </old man yells at cloud>
(I’m not even old!)
Corpos and propagandists especially love how words can shape thinking. For some time already it's en vogue to label all on-prem systems as legacy, as if repeating it will make it come true.
Oh yes. Which is why it's not so silly to care deeply about how language is used. They are 'just words', but we think (to some extent) in words and we certainly converse in words. Therefore, words are a significant part of what controls societal attitudes.
We didn't ask for these either. Enjoy being part of the game; y'all (boomers) maintained it
Definitely wasn't the silent generation, we all love gram-gram
Name-calling could reduce a renaissance of proven products, or further stoke interest in past-futures.
Khronos isn't in an hurry to care about Rust's existence, only now they are starting to acknowledge C++ in specifications and related SDK efforts (for Vulkan and ANARI specifically), alongside C, let alone something else.
The biggest engine growth in 2024, for Unreal and Unity refugees, was Godot, written in C++, while most studios that made a banner of adopting Rust seem to have gotten back to C++ and Unreal.
For a while, there was much enthusiasm for Rust game dev.[2] But it kind of ran down.