So as a “principle experiment” I built my own today as a side project and priced it at 1 dollar. Just because if something is cheap to run and easy to replicate, it should be priced accordingly, and it’s also fun marketing.
1$ feedback tool.
Shipped today, got the first users/moneys today, writing this post today. Side Sunday project, then back to the main product tomorrow.
It could be a neat way to upsell, too—kind of a win-win where users can feel good about their investment. Plus, there's something appealing about making something feel more premium with just a small one-time buy. I wonder if adding a super low-cost option like that might draw in more users, even outside the indie maker community.
I’m curious—how big of a factor do you think branding really is for smaller teams? Would it really sway someone to choose your tool over another?
Yes! I do this that this is an obvious upsell that you can cook and test in no time.
>I’m curious—how big of a factor do you think branding really is for smaller teams? Would it really sway someone to choose your tool over another?
I think that most smaller teams will be price sensitive, but you can always capture the ones that are willing to pay for the customization.
Edit: just noticed that I've replied to a LLM bot and not OP.