Runway overrun areas marked with diagonal stripes have an Engineered Materials Arresting System. There are several different materials used. One is pumice embedded in styrofoam, with a thin concrete layer on top. Large aircraft weigh enough to break through, and the pumice is crushed to powder, absorbing energy. This yields a surprisingly short stopping distance. The aircraft landing gear will be damaged, but the rest of the aircraft is usually intact. The overrun material comes in prebuilt blocks, and after an overrun, only the ones damaged need to be replaced.
It gets a lot of use. The FAA has logged 25 overruns stopped by EMAS, out of 161 runway ends so equipped. That's surprisingly high.
It's a simple, clever system.
(Some planes have no problem with it, though. You can make even the entire runway of gravel if you only fly those.)
When a driver hits these, they evaporate as dust.
Lots of obstructions near the runway - signs, lights, aerial masts, meteorological equipment, fences - are supposed to be "frangible" [1]. They must break into pieces less likely to cause damage to an aircraft in a high-energy collision. There's a heck of a lot of GFRP used in lieu of metal around an airfield.
1. ICAO Doc 9157, particularly part 6.
Plus jets weigh a lot less at arrival than at departure.
This caused that place in the runway to suffer severe fatigue damage.
Otherwise you'd have to seriously limit what systems you call "monorail".
This feels like an essential pattern of the universe or something…
I suspect the ocean in its various states provides quite a bit of dispersion. Replacing deck plates on a ship is a normal part of maintenance. I find it very hard to believe they'd induce randomness rather than having just that one plate get a different hardness (I know some people will screech about that but trust me, the warship industry is well practiced at such things).
Maybe they use plentiful jagged interlocking sharp granite as the base l? (like railroad track foundation)
Next time you're at SFO, SJC, or any other major hub sitting in the plane before it backs out of the gate take a second to gaze upon and admire how pristine all the concrete pads are, it's really impressive.
Granted private driveways don't need to be absolutely perfect, but if you want it to last for a really long time you need deeper base layers.
There are many ways concrete is superior to pavers. One of the most important is that it is miserable and almost impossible to properly clear snow and ice from pavers.
Ruts were visible pretty quickly again
Some of these klinker roads see heavy traffic and they're perfectly fine. It's also nice to see the automated machines they have for laying them.
The concrete they use is very precisely mixed to a specification and then it’s tested for adherence to the spec.
A runway is also going to be 3-4x thicker than a 4-6” thick driveway slab. Probably they also use fiberglass or PVC coated rebar instead of plain steel rebar.
Definitely not an expert here but I can read a civil site plan and hire civil site work subcontractors frequently.
Here’s some information on concrete testing: https://www.concrete.org/frequentlyaskedquestions.aspx?faqid...
Also, Grady is one of the best creators on YouTube, I can’t help but watch his full videos whenever they pop up. I always learn something, even if I’m familiar with the subject.
Edit: Granite is not one of the listed materials in Part 4 - Base Courses of the FAA runway construction guide, here’s the entire thing for reference - https://www.faa.gov/airports/engineering/construction_standa...
Let's look at just the downward forces:
I need some quick figures 1 - an early Boeing 747: 330 tonnes (metric) fully loaded and 160 tonnes empty. A tonne is 1000 Kg.
According to 2: 240 feet per minute vertical is a hard landing which about 1.2m/s. 60 - 180 is considered ideal, so let's go for about 150fpm which is about 0.7m/s.
We have to estimate the maximum downward force on take off. At the point of just before lift off, the plane has rotated to say, let's say 45 degrees, and its engines are delivering enough force and its wings are delivering enough force to push it into the air. Surely at take off, that vertical force is simply the weight of the aircraft, which has remained the same all the time. It doesn't suddenly push down harder than its weight, that's just what it feels like for a passenger.
So let's allow our jet to be empty on landing and also let the acceleration due to gravity be 10m/s/s
So what is the instantaneous downward force of a mass of 160 tonnes dropping at 0.7 m/s compared to a dead weight load of 330 tonnes. Both are in a gravitational field of 10 m/s/s (or m^s-2).
Now this is where I get a bit lost because force = mass x acceleration and the landing plane is descending at a constant velocity of 0.7 m/s. Mind you, the ascending plane is also ... ascending, or will do but it does not have an instantaneous upward velocity so at wheels off it has a vertical acceleration of zero.
Help!
1 https://measuringly.com/how-much-does-boeing-747-weigh/ 2 https://aviation.stackexchange.com/questions/47422/what-is-t...
1) when an airliner lands, the undercarriage legs, which are telescopic sprung and damped struts, spread the vertical deceleration over a finite period (I cannot say how long it lasts, but I would say of the order of a second or so.)
2) At the point of touchdown, the wings are generating lift about equal to the aircraft’s weight. This decreases quite rapidly, largely on account of the decease in angle of attack as the nosewheel comes down and from the deployment of spoilers, but it would be mistaken to think that the runway is immediately supporting the full weight of the airliner after touchdown.
3) On takeoff, until the nosewheel is lifted to initiate rotation, a significant fraction of an airliner’s weight is being supported by the runway. During rotation, as the angle of attack increases, the lift increases [1] until it exceeds the weight, at which point the airliner lifts off.
4) If we ignore the fact that the undercarriage is sprung, then the airliner has no vertical velocity until it lifts off. Right at that point, however, when the lift exceeds the weight, it gains a vertical acceleration.
I hope this helps!
[1] Plus a vertical component of the engine thrust, but no airliner rotates to anything like 45 degrees - in fact, if it has not left the ground at a rotation angle equal to the angle of maximum lift coefficient (~10 - 15 degrees), it is not going to do so without going faster.
I'd be surprised that a heavier plane on takeoff exerts more force on the runway than a lighter plane landing.
And as the departing plane goes faster, doesn't the lift take stress off the runway?
Only for a short period between rotation and liftoff. Most of the takeoff roll is spent building up horizontal speed; the pilot doesn't command the aircraft to pitch up before it's ready to lift off.
Funily I was learning to fly at a grass strip and we were told to vary our positioning left and right on the runway for exactly this reason. In practice it meant that as we were taxiing to the runway my instructor would tell me “Today we are taking off left/right of center to avoid damaging the grass too much.”
I'm now curious about the engineering of the displaced threshold. This is a portion of the runway that aircraft can taxi onto and use for takeoff but not for landing. I thought (assumed) that the landing was harder on the runway surface than takeoffs, hence the displaced threshold wasn't designed for that force.
The displaced threshold could also be used to ensure obstacle and terrain clearance on landing - simply disallow that portion from being used in order to create an offset from the obstacle. But I don't know whether this is a very common reason for displaced threshold usage.
-- Video also mentions https://skybrary.aero/ which I'd not heard of previously. Looks neat. I'll have to check it out.
It's much faster to read the article than watch the video, even though that hurts him by 1 view.
I just watched parts of the video after reading because I wanted to see his explanations.
One of the few really good creators out there.
If you don't then I'm sure it's better than nothing but idk if stock footage is where you should be developing your mental model of how a tire hydroplanes or how a paved transfers load into what's below it.
Honestly one of the better things youtube has pitched to me, the quality/relevance of the rest of its recommendations have been nose diving over the last year (or so it feels).
I’ll discover something new, then get pushed a ton of things related to it, which is really good! After a very long break of ~4 years, I started playing oldschool RuneScape again, and that interest weaved its way into my recommended feed perfectly for a month. Felt like I was picking up where I left off, new folks making OSRS video essays, folks I remembered from a long time ago that I had unsubscribed from, exactly what I want out of an algorithmic feed when I’m freshly into something.
Then BAM, gaming content. Some sort of threshold gets hit and now I’m being pushed hyper popular gaming content regardless of RuneScape-y-ness. There’s still a nudge towards it, but I got placed in some “gaming” cohort and it totally crowds out my recommended feed. I don’t really do much gaming outside of this stupid old MMO!
All that’s to say: it might have been a year since you last had one of these inflection points where YouTube will let your ad profile exist as an outlier for a bit.
Ah, well, I don't know that I fully agree.
I watch channels that are people building things, repairing tools, or goofing around in an easy-going way without a lot of product placement or sponsored content.
And yet, all of the recommendations I get are either sponsored unboxing videos with AI voiceovers or click-baity channels with ugly reaction faces in the video thumbnails. I guess those probably make more money for Google.
(I'm also quite free with the "don't recommend this channel to me" option if something disappoints me)
then the cycle starts again. sometimes youtube brings the content back and sometimes i really need to hunt for it.
it's almost like they base interests into like a top 3 or so list and if the third favorite one cycles out a lot (however they deem it is being cycled out) they'll stop recommending or otherwise showing it to me.
Does anyone have recommendations for similar high quality engineering adjacent content?
This is accurate as to their recommendation, but it was surprising. I know it’s inaccurate, because at a perpendicular angle there would be no way to land. I know they don’t allow an angle that steep, but that means this is “gut feel” inexact math that seems unsafe.
The year before me was all about runway markings: take a bunch of industry specified XML describing the runway and produce accurate diagrams in a GUI browser.
My year was runway "redeclaration", if a vehicle has broken down on the runway, you can still use the runway as a shorter strip, accounting for the onion layers of different zones radiating out from the tarmac itself, accounting for the height of the obstacle and angles of approach, accounting for all the necessary safety margins.
It was my first real exposure to working in a team and to solving a real world problem with a good spec. Of course it was an absolute shitshow, but I look back on it fondly.
Also, the approach lighting has very good engineering to keep you in the safe slot for approach angle. The lights must have fresnel lenses or shading or something to keep a very narrow angle of approach lit up "best"
On take off if I have a window, I now look for the banding which I mentally model as "not yet.. " "almost .." "if you are doing <x> kph then YES" .. and "nope. don't wanna see this one"
Gate approach, there are clues that pilots drive by following lines. So many lines! marked by aircraft type: if you are a <this> then follow <this track> type markers.