The demoscene connection makes sense. That community has always valued doing more with less.
He also made this amiga demo and wrote the music for it too. He’s multitalented! https://www.youtube.com/watch?v=cc8f7zg3-v8
That said, i played with this a bit and found some bug with the smudge tool blending[2]. It also seems browser-related as it has different behavior in Firefox and Falkon (which uses QtWebEngine / Chromium). Also the way opacity works with the smudge tool feels weird/wrong as even at 1% it seems to affect the image a lot even though it should barely make a difference.
[0] https://i.imgur.com/kht16dJ.png
Also in both cases the brush area remained intact (it was just 'moving around') instead of being smudged, it is more obvious in the Firefox shot because i only did a simple circular motion but can also be seen in the Falkon shot in that there is a floating corner at the top right corner of the orange box that was 'dragged' from the left side (i was doing a horizontal motion to show that the pixels above the brush were affected even though there wasn't any vertical motion to push the orange colors up to the blue area).
https://www.youtube.com/watch?v=VyB5cvA6f78
EDIT: I see he posted a link at the bottom of the Readme.md I guess I should have scrolled to the bottom first.
The only thing that stops me from recommending it is non-integer zoom levels, which is especially bad for pixel art.
Moving layers around was also confusing, had to click Layer → Transform → Free Transform to be able to move things around. It would be much more obvious if there was a move icon in the tool panel that does just that.
https://classicreload.com/play/dosx-deluxe-paint-animation.h...
This clone doesn't do that, therefore it's not remotely like Deluxe Paint and it's disingenously to claim it's modeled on it.
I run DPII in DoxBox on Linux like this:
dosbox DP.EXE
Something I don't see in your app is the Perspective tool.
This is surprising given it's a web application in modern age, did not expect that.