• pjmlp
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  • 5 hours ago
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It would be more interesting if it was on how to combine C++20 co-routines with Rust async-await models.

Combining single-threaded C++ with multi-threaded languages has been a thing for quite some time.

I have done this integrating wasmtime into a a C++ seastar.io application. I’ll have to write a post about it
  • yuryk
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  • 1 hour ago
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Seems like objc2 crate uses same approach (MainThreadMarker).
Pretty sure I’ve done similar, combined a Rust multi-threaded emulator with single threaded SystemC simulation
do tell!