https://www.reddit.com/r/Fedora/comments/qv0vmz/missing_supe...
I wish it was simply configurable from the settings dialogs.
I used to use "GTK Title Bar" gnome extension which was abandoned a few versions ago so had to write my own and it's X11 specific. The one drawback is that when windows are reopened, they are offset by the title bar height i.e. it messes up whatever is tracking the size/offset/location.
Anyone have other ways to do this in gnome and do they work on wayland too?
defaults write -g NSWindowShouldDragOnGesture -bool true
I use this with "three finger drag", and resizing at the window border hasn't been much of an issue for me.For one, “it just works” hasn’t been used in over a decade, same as Google’s “don’t be evil”, which does tell you something about their current philosophies.
But more importantly, “it just works” was obviously never about it “it reads your mind and does every software feature however you personally like”, it was about the integration of hardware and software and not having to fiddle with drivers and settings to get hardware basics working.
And it was good because it saved time.
(Same used to apply to iOS too)
Sudo apt-get install logicalleapd
It's not a very useful test.
I look at the good things about macOS over desktop linux like how cmd-c/v works across all apps, and it would be amazing if it were just a cli command to bridge the gap.
NSWindowShouldDragOnGesture
you see how often this feature gets broken and type some other flag or install 3rd party app.
The thing I miss the most from Sawfish is that it let me resize any window. There are a lot of fixed-sized modal dialogs with scrollbars that wouldn't need them if they were taller, and there's a lot of room on my portrait monitor!
On the Mac side where key combos and modifier use is more widespread among users, it’s probably because there’s no intuitive visual that can be associated with the interaction.
¹ aka Windows key
> get the super+right click to resize working somehow (there is a native way to move windows with ctrl+cmd+left click which was nice).
I've tried this with Hamerspoon to no avail and ultimately gave up... if you find a workaround, I'm all ears!
I really miss AHK...
I also use https://github.com/acsandmann/aerospace-swipe to add trackpad support.
The only annoyance is situations where you are moving the mouse while also starting to press a ctrl+ or cmd+ key combination and unexpectedly move or resize the window in the process.
https://github.com/jmgao/metamove
it does exactly what you want coming from Fluxbox-style window managers
here’s how i configure it (it has a settings ui, this just automates setting it up) https://github.com/justjake/Dotfiles/blob/3d359f961b009478ef...
i didn’t notice the hideous corner grab areas for a few weeks after updating to 26 because i never tried to use the corner
I never resize a window with its border.
I never minimize a weindow.
I sometimes move a window to a different panel but it snaps to the width / height of the column.
Overlapping windows is perhaps the worst GUI paradigm - it's like the first thing someone thought of for 640 x 480 screens.
Let it go.
Pedantic, but chance of miss is actually less than 14% more likely since the user's click location is not uniformly random over the thickness area, it's biased toward the center (normally distributed).
We get lost when being right is seen as having value - instead of improving clarity and precision if needed in a specific context.
Back in the days when it was common for Macintosh to have 640x480 screens (or even smaller), they still fully visible window controls that were impossible to miss.
https://erichelgeson.github.io/blog/2021/03/23/ultimate-syst...
And despite things being smaller, there's also white space everywhere so there is less information on your screen.
The trend in UIs is making filenames into discrete icons instead of lists. In outlook this morning all I got 3 attachments and it's 3 icons that all are something almost identical like "<word icon>2026-02-13_A....docx" and I have to hover over them to figure out each filename. I don't get it.
I'm a Solidworks user. It's a 3D CAD program. From about 2012 to 2018, it was unusable with a display higher than 1080p because it did its own bad scaling of UI. Text elements would overlap and be cut off. Since then it works in general but to make 2D drawings I still change to 1080p. Making drawings involves a lot of clicking on lines and vertexes to add dimensions, but the hitboxes are 1 dimension thick, or even 1 single pixel. It's maddening at 4K. There are selection filters that help, but since it's sluggish in general in 4K I just admit defeat and use 1080p.
This probably has a lot to do with the vastly improved hardware design around then - the touchpad specifically on the “blackbook” Core 2 Duo era macbooks was a step change, and they keyboard was pretty great too. Multi-monitor support was fantastic compared to everything else too.
You have to wonder what the design principles of pre-X MacOS paired with modern Apple hardware could achieve.
My first mac was a 09 MBP with snow leopard, shortly after they updated and started removing random features and closing down customization. For some reason, you couldn't be trusted with more than one right click method anymore.
A solid 15 years later I try macs again, had a nice m3 air at work and bought a personal M4 air. A few months later Tahoe comes out. I bought the thing because modern darkmode macos looked so great and was such a pleasure to use. Now it's full on bubbleboy.
Word must have gotten back to Cupertino that I was back in the ecosystem...
Or we all go (back) to tiling window managers and get rid of all the resizing with the press of a key, or even no press.
Totally true. I have some some UX designers daily driving 4k monitors with 2k resolution to see things clearly!!
Which implies there was some regression, some issue, some incorrect behavior or negative impact. One has to wonder… what could it have been? What could the issue with having a more accurate clickbox for the corner of the window possibly be?
For example: imagine you have 2 windows, the lower right corner of one window almost touching the upper right corner of the other, so that the bounding rectangles overlap but the graphics don't.
With the inaccurate "false square" corners, you just had to check the bounding rectangles, to know which window to resize, now you have to check the actual graphics (or more likely, a mask).
I am not saying it is the problem, but that's the kind of thing that can happen. Or it may be a simple bug, like a crash, memory corruption, an unhandled exception, the usual stuff, but they couldn't fix it in time and it is better to revert instead of leaving the buggy code or pushing an untested fix.
And that's the reason why I won't buy a new Mac.
Tahoe and Liquid Glass are so horrible that they're going to lose customers because of those. They should realize what they did and just backtrack: it wouldn't be the first time they admit they made a mistake [1].
[1] https://www.theverge.com/2020/5/4/21246223/macbook-keyboard-...
Whenever I find myself saying this I remind myself it can in fact be this hard.
I'm more interested in how or why this bug was approved up be worked on so quickly after it was surfaced, rather than other longstanding and arguably more impactful bugs.
At some point in OS X in the switch to hardware acceleration, they started rendering windows on one screen only.
I get that you hardly ever really want a window spanning two screens, but when you accidentally misplace a window it would be handy to be able to see it on each overlapping screen so you can track it down. Right now you can put a few pixels of the title bar on the wrong screen, and the rest of the window just vanishes.
These regressions are weird given that modern hardware is vastly more powerful than a Mac II.
It's a bit scary to see that the software we rely on every day is such a complex behemoth that even a seemingly small change can have so large repercussions.
The problem is that AI only helps add even more complexity since it's so simple to just add more code now that we don't have to write it.
Ideally there should be some way to control the tapzone within CSS.
Last time I needed to fix the problem on a page I was responsible for it required adding an HTML element, which was far from ideal. I seem to recall I also had to explicitly add an onclick handler too (registering an onclick handler silently modifies touch behaviour on Safari - a nasty hidden side effect). There's some new badness with stealing taps in iOS26's Safari - ugggh.
Finally I realized the issue: if a window spans across two displays, it won't resize. Insane!
(I have an external monitor up, laptop down, and it's easy to move a window such that it stretches a few pixels from monitor to the laptop. No resize for you!)
I get why Apple wants you to make every window either a small tile or a full screen application now, their window manager simply can't cope with anything else.
Whatever they're doing is somehow worse than both Windows and the major Linux desktop environments. Maybe there's some obscure preference among old school macOS users that like having their windows placed so that only a small corner pokes out of the bottom left when attaching an external monitor?
Keep your cursor hovered over the bottom of the 2nd monitor? It moves. Want to move it back? I have tried everything I could think of to try get it back, I still to this day after 5 years of being on Mac because work forces it on me cannot see the logic or heuristic it chooses for when to move the fucking dock. I swear it's basically random, and it's a daily occurrence for me that I have to just shake my cursor violently to get the stupid thing to eventually move.
The worst part is you can't even disable this dumbass behavior! You can't tell it "Hey, dock should ONLY be on monitor 1", so you just have to live with this anti feature
What is the "main display"? You can find out by going to settings > displays, where you find a "use as" dropdown that can be set to "mirror", "main display", or "extended display". If you want to move the dock, change the main display. This also affects a few other, smaller things.
I personally put the dock to the side so it doesn't take up precious space (windows don't seem to want to cover the dock if it's at the bottom, even with the setting for that disabled).
Workaround I found: you can configure the monitors to be a pattern like this instead:
1
2
touching only in the corner. Then it works, the Dock is on monitor 1.It was farcical, as the menu bar was always only on the primary monitor, so you had to use/click menus on that monitor, even if the actual window the menu was for was on the other monitor.
Around 10.7 or so they started putting menus on both monitors at the same time to at least make this scenario a bit more sane.
It's infuriating, which is why I prefer to use spotlight (actually Alfred) or the app switcher.
It is the steve balmer - satya nadella moment of apple.
1. Plugging my laptop to the same desktop screens requires rearranging displays almost every time. 2. Airdrop stops working for no apparent reason. 3. Copy paste across devices no longer a stable mechanism. 4. The stupid new preview app crashing if you scroll pdf pages too fast. And on and on. Those are all newly introduced critical bugs i have been facing since that flameboyant liquid glass virus took over.
Apple is a sillicon valley pioneer from the generation of hewlett packard (before it was called HP) bell labs and others. Watching a decay at its beginning is mind boggling and tragic.
I just want to type which app to launch or do some quick math or search for something, I don't need my windows and UI to fly in 14 different directions and then back again every time I need to do those things. Ditto for just want to lazily do something on my dock with the mouse. It's seriously one of the most ill designed off-putting UX things about Gnome.
Gnome says libinput should deal with scroll speed. Libinput says GTK+ should deal with it. Patches have been lying around for both but neither has gained any traction.
I like Gnome's DE in general but this issue showcases the rough edges of open source collaboration the Gnome project is infamous for.
Even KWin's (original?) implementation of the feature wasn't great and caused issues with applications, apparently: https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/4672#not... Broken as though it might be, at least they're trying something, which I appreciate more as an end user than the complete lack of scroll settings.
Why is it better than Gnome 2 then? This is what I prefer (it's called Mate now).
Window snapping was implemented some time ago: https://www.macrumors.com/2024/06/12/macos-sequoia-window-ti...
Instead of win key, you can press F3, or just set a hotkey that works for you in the System Preferences
Instead of clicking the red maximize button, you can double-click the window header / title. This will use an algorithm to try to resize the window to the best size for its content.
full screen is still its own thing as you mention, though
I want two things:
- Predefined zones à la FancyZones - Tied edges (there’s surely a better term for this) so that I can grab the edge between two apps and have them both resize together (one gets smaller as the other gets bigger).
Please someone tell me this exists without a subscription!
* https://www.hammerspoon.org/
* https://gist.github.com/joedrago/bfc54f4083b070fe998d519cc6c...
I use BentoBox on my MacBook and it is just as good as FancyZones on Windows. I think I paid 9 dollars, and I have it for life.
Thank you for mentioning it again so I could get it set back up. I do like that the experience is almost exactly like FancyZones!
Same for Intel.
What is it that lets companies which are leaders in a particular field for decades suddenly unable to do the basics.
The reduction of UX quality that goes along with the lesser space for grabbing a window's corner are unacceptable for me.
There are few recent innovations in UX, and many regressions. One thing that I appreciate is the "split window" in Chromium instead of adding yet another tab.
(and, of course, custom radii would've helped, but users can't have such powers, Apple knows best)
A tiling UI would have been much easier to implement! But the original Mac had overlapping windows with pixel-perfect drop shadows. It's a bit nuts when you think about it.
But also a 14% higher chance that you won't hit it by accident.
This is not a situation where bigger is simply better. If the thickness was 50 pixels, that would make it pretty much impossible to not resize the windows. I am one of those who believe that there are still people at Apple who care deeply about user interfaces. Given the amount of attention paid to the regions for resizing by dragging the corner, I actually assume that they also took a second look a dragging the edges, and concluded that 6 pixels was better than 7.
on MacOS i will never not use something like rectangle, the out-of-the-box experience on MacOS has always been dogshit in my opinion, it just screams for a third-party software to do the heavy lifting.
I’m sure someone will buzz in with some hidden way to do it. ‘Hold cmd-shft-9 then say these magic words and voila!’ No. Dragging the window with the cursor should suffice.
Edit: I’ll also add that having to buy a huge $200+ display adapter so you can connect 2 external monitors to a MacBook, whereas a slimline $30 device will do the same for Windows laptops, is total bullshit.
The stuff with Objective-C and Swift is cool, but not enough to justify fully migrating into Apple land.
For example, "open two file browsers, navigate to $home in one and $downloads in the other, move and rename a few files between them" is a 10 second task on Windows (Win+E x2, quick clicks on the explorer links, easy to scroll around, move files, drag, rename, anything you want). On Mac I get about 7 system ding sounds and Finder windows bugging off the side of my screen while simultaneously deciding the best way to show downloads in a list is alphabetically and with 256x256 tiled icons. It's just an indescribably bad and slow experience to do any kind of file management on Mac.
Another example. Take a screenshot and quickly redact some info with a black box. Easy on windows that I can type it out exactly (win+s, drag box, win key "paint" enter control v box tool save boom). On Mac?? After command shift 4 to take a screenshot I think it's actually physically impossible to edit it within 60 seconds.
This is completely incorrect, and the solution is way more discoverable than needing to know obscure things like Win+E. Click the thumbnail that appears in the bottom right, then click the marker icon.
> For example, "open two file browsers, navigate to $home in one and $downloads in the other, move and rename a few files between them" is a 10 second task on Windows (Win+E x2, quick clicks on the explorer links, easy to scroll around, move files, drag, rename, anything you want).
Similarly, if you know the platform-specific shortcuts, this is less than 10 seconds on macOS. Click finder in dock, hit Command-N twice for new windows, drag each window to one of the L/R edges of the screen to tile, click downloads in the sidebar on one, click the home icon/username in the sidebar on the other.
Not perfect but I do value being able to edit it from there, or right click and save to clipboard. So it works for me.
I'm sorry but this is a skill issue. This is the second hotkey you learn in Windows, after Win for start menu, and before win+left/right to snap windows to sides of the screen.
Regardless, the whole flow both of you are talking about can be done on Windows without ever touching the mouse. Win+E Win+E Win+Left Enter Alt+D "destdir" Enter Alt+Tab Alt+D "sourcedir" Enter (arrow to whatever you want) ctrl-X Alt+Tab ctrl-V.
I use Linux with i3wm at home, I haven't used Windows as my main OS in nearly a decade and I can still play out those keystrokes in my mind without thinking about it.
Now, win+E -> click folder -> alt+D -> "powershell" -> enter? That's power user shenanigans.
And I hate windows snapping. I disable it in GNOME at every new OS install. UIs must fit people preferences and any single person is different.
Edit: of course I know Alt Tab too.
I haven't used Windows since the early days of 10 when I moved wholesale to Apple, but let's be really real - Apple users mocking "obscure shortcuts" in other OSes is throwing stones in a glass house:
Cmd+` to scroll through windows of the current app?
Cmd+Option+H to hide other apps?
Cmd+Shift+Ctrl+4 to clipboard copy a screenshot?
Quick, is Mission Control a three finger swipe up? Or down? Or is that Expose?
Cmd+space,Cmd+B to search web from Spotlight
Cmd+tab, release tab, press Q - quit app without switching to it
Cmd+tab, then down - Expose.
Hovering over the green dot in the title bar will bring up some simple window tiling options.
https://support.apple.com/guide/macbook-air/manage-windows-o... has more to say on the subject, more recent versions of the OS than I use have added more stuff in this vein, personally I just use Moom and have been for years.
For those it works for, it works really well. For those who came from windows always being maximized or split into a grid, it’s a nightmare.
Pretty similar to differences in real world desk styles, actually.
Edit: Finder still has the correct zoom behavior, it's the only program I've found so far that does.
https://support.apple.com/guide/mac-help/change-window-tilin...
With Windows you need to remove most of the cruft, Mac is no different; most people are using some combination of Raycast, Rectangle, Alfred, etc...
I mean, yes, Windows has PowerToys which is an installed add-on, but on Mac we're not talking about Mac Vs. PowerToys, Mac isn't even competing with basic Windows features. PowerToys is competing with the PAID third-party software for Mac.
Unless you're working in an environment where absolutely no third party tools are allowed, it's expected for someone to spend at least a little bit of time adjusting the workspace to their preferences.
Additionally all of the tools I listed technically have paid plans but they're all free to use, I've never paid for Raycast yet even the free features blow out of the water any desktop management/productivity tooling I've used on Windows or Linux.
https://gist.github.com/NateWeiler/f01aa5c6e8209263bc2daa328...
We can go the other way around if we cherry-pick in the other direction:
PowerToys Peek is a separate install, but Finder has this built-in as the Spacebar shortcut (Quick Look)
Preview App: This has been the best free PDF app on the market for decades now and Windows still doesn't have something that compares well in 2026
Spotlight: Still clearly superior to the Windows Search/keyboard-based app launching experience
AirDrop: I know, I can't include this because it's a hardware ecosystem feature, but I'm including it anyway because KDE has a better solution than Windows, and I find that totally insane. I use it on Windows, too!
Migration Assistant: I realize that Windows PCs have a lot of OEM variation, but I think Microsoft could implement a similar experience if they tried.
Backups: I don't really give Apple many points for Time Machine because (1) I don't think many people use it, and (2) I don't think it's really the greatest on its own, but it sure beats what Windows has going on with Windows Backup.
Save as PDF: This isn't a problem anymore, but for many years/decades, Apple's built-in support for turning anything that can be printed into a PDF beat out Windows by a longshot, and I remember how I used to need to install third-party tools to accomplish it.
Full device encryption: I just think the user experience of Bitlocker is piss poor, while Apple makes this a very smooth experience with a very low chance of screwing up and losing data (so long as you tie your system to your Apple ID to add that as a recovery option). The end result is that most Windows users are running unencrypted, while I imagine most Mac users are encrypted.
POSIX utilities: Now, it's not like Apple includes the greatest set of POSIX utilities, and you have to install xCode command line utilities to get many of them, but still, I am not really sure why Microsoft doesn't just port and install many of these utilities natively rather than having you either learn PowerShell, install Git for Windows, or install WSL. I think it is very clear by this point that most people who want to spend time in a terminal in the first place want to be in POSIX-land. They've got cmd.exe, PowerShell.exe, might as well add a third terminal.
Perhaps we can even make the argument that 100% of Windows users are going to install a third party text editor as using plain notepad.exe is pretty much insane, while a reasonable amount of Mac users will be 100% happy with vim.
Going beyond basic utilities, it's also worth pointing out that Apple has traditionally provided a lot more free software than Windows. iLife and iWork come to mind. Microsoft has somewhat half-heartedly followed suit with apps like ClipChamp. I don't think Microsoft ever shipped anything that came close to the quality of free app you got with GarageBand and iMovie.
I also think Microsoft has a lot more platform abandonment that affects Windows device and OS users. If you bought an original iPod and iTunes music, Apple never pulled the rug from under you. Microsoft couldn't decide between PlaysForSure and Zune, and killed both. Same deal with things like TV show and movie purchases. Windows Media Player died, iTunes (Apple Music, not to be confused with Apple Music the service) is still here, still working with original hardware, and still getting updates.
Apple just killed iTunes Movies' wishlist and they were nice enough about it to email me the full wishlist so that I could "favorite" them (which isn't 100% analogous but they were nice enough to not leave me high and dry).
I think at this point, though, I'm veering a little far off-topic.
There is also this option you can enable to drag windows around when holding a shortcut: https://petar.dev/notes/drag-windows-on-macos/
Press Control-Up Arrow (or swipe up with three or four fingers) to enter Mission Control, drag a window from Mission Control onto the thumbnail of the full-screen app in the Spaces bar, then click the Split View thumbnail. You can also drag an app thumbnail onto another in the Spaces bar.
https://support.apple.com/guide/mac-help/use-apps-in-split-v...It reads like a parody.
I'm not even saying Mac is superior here, just that there's a quick way to do full screen splits
Install Rectangle or anything macOS Sequoia or newer and move on.
I'm actually agreeing with you. You shouldn't have to resort to third party apps.
My favourite solution on macOS is an app called Swish which lets you do trackpad/Magic Mouse gestures to throw windows into corners, along edges, etc.
My left hand is not always on my keyboard. I'm not always typing. I'm not modelling 100% of my computer usage after "how to get RSI the fastest"; sometimes, I allow myself to lean back in my chair and just scroll the web, documents, photos etc. from time to time.
Definitely not, many of swish gestures require you to move the mouse cursor to the title bar, which takes time, also holding a key and performing a simpler gesture can’t be slower than performing a more complicated gesture (which it needs to be to deconflict with regular mouse use)
Also many gestures have a delay built in so you can cancel or double down for a different functionally (close windows vs close app), so it’s slower by design.
> easier
It’s harder because you have to memorize more gestures and perform more complicated ones.
> more spatially natural
That makes no sense, the spatial movements are the same, can you give an example for resizing?
> and only uses one hand.
Yes, that’s the only potential benefit, unless, of course, your other hand is always near a corner, so it doesn’t matter
> I'm not always typing
That's fine, you don't need to type to have your left hand rest near the left near corner of the keyboard (it doesn’t even have to rest on the home row since you only need the corner)
> I'm not modelling 100% of my computer usage after "how to get RSI the fastest"
Well, you're, you've just moved your RSI to your right hand
Also hands have same length, so leaning back doesn't prevent leaving one finger on a modifier
Anyway, place your hands wherever you like them, it’s just that none of your arguments support it.
WHAT??! This cannot be allowed!! /s
It's clear from reading programmer geek thoughts on peripherals over the years that autistic types love the "Use keyboard 100% of the time!" dogma because it is black-and-white thinking. The idea of someone knowing how to do things in a multitude of ways and changing it up based on mood is displeasing.
Is this the reason why "closed" applications still show up in cmd+tab?
Do you have any "inside knowledge" that this was caused by LLM use or do you just attribute everything you don't like to AI?
Which seems like a sensible and convenient choice to me.
Maybe it isn't working so predictably for you?
Using Music.app on 26.0.1
I've used Linux as my daily OS for 20 years and got so used to alt-right resize and alt-left drag that the macOS and Windows way of actually needing to move my mouse to the corner or edge of a window feel almost barbaric in comparison.
I still have found no way free equivalent on macOS.
The UI wasn’t perfect before. It’s slowly been getting worse with each of their dumb updates to make it look more like iOS over the years.
What we’re forced to use now is just a joke. Ignoring all the visual design issues they can’t even make basic stuff fully functional.
I use Yabai, which is pretty good -- and you don't have to completely disable SIP.
For moving windows around (floating if using Yabai), I just hold HYPER and move my cursor around (Start Moving Windows). Release HYPER and it stops.
I get the cult of Steve is a bit oversold but the proprietor liked to check the finish on the car rolling out the end of the line and if his fingers felt a rough edge on a panel he had no compunction stopping the production line to find the problem. The current generation have a bit too much "fixed in post" going on.
it's stupidly difficult to grab windows by the flat edges, too
xfwm4-themes-4.10.0.tar
I am forced to use this abomination of an operating system just because.
Come on Lenovo, make it happen
It would be nice though.
Where are the engineers allocated to?
Who's driving the bus? Cause it sure ain't Siri either.
This is such poor execution on Apple's part.
I'm really baffeled the same mistakes and errors are being made over and over again in both Windows and macOS.
Just use KDE approach and it's done.
It's really disappointing that new OS versions are being marketed by a new look, which is not new at all, just rehashed look that was in use years ago but thrown away.
So they finally admit that they are unable to solve a ridiculously trivial problem of their own making. This is a farce. Apple has managed to lose the last remnants of respect and good will on my part. And I cannot trust a platform that is so blatantly mismanaged.
I hear it when I read 7 px -> 6 px means 14%(!!!!) less likely to find the horizontal/vertical only drag area.
Fitts's Law is logarithmic, not linear, and at these sizes the dominant factor is whether the target is discoverable at all, not its sub-millimeter width. "14%" smuggles in precision that doesn't exist in the underlying motor reality; it takes an imperceptible physical change and launders it through a ratio with a small denominator to produce a number that feels alarming. You could just as honestly say "we moved the edge by 0.097 mm**" and nobody would blink.
* I think? It feels like there'd be prior art on this
**
ppi = 262
inch = 1/ppi
mm = inch \* 25.4
# 1px ≈ 0.097 mm ≈ 0.004"